Technical Artist

Who we are looking for

We are looking for a Technical Artist who not only wants to do his duty, but wants to bring in all his knowledge, skills, abilities, talents and interests and is ready to take responsibility.

What do we expect

You will help our graphic artists to realize their ideas technically. We also want someone who can additionally support us in other tasks. Therefore, a great education and a wide diversified know-how in game development is a big plus.

What we offer

You will be working in a team with about 6 - 7 colleagues on our newest game. We welcome you in a very spacious, modern office directly U Bhf Schloßstrasse. Lean working hours, as well as a flat hierarchy, many co-design possibilities and a general experimental, independent game development complete the working atmosphere.

Prerequisites are ...

  • Rendering pipeline creation
  • shader
  • Lighting Systems
  • Technical Animations (IK, Physic etc.)
  • Performance optimization
  • Particle system creation
  • Good sense of game feel
  • Unity and C #
  • ** Self-organization and teamwork is a must

Additional (desirable) knowledge in the field of ...

  • Tool creation
  • Level Design
  • Game Design
  • 3D / 2D Art