Publishing
...with ByteRockers' Games
For over 15 years we’ve been busy bringing our own visions to life by developing a variety of different games, like Insurmountable and Beat Slayer , as well as bringing these titles to market, too.
Therefor we’ve built an internal marketing team, continued honing our skills with every release and built a strong network of partners to help us bring new games to a global audience on multiple platforms. We’re still a fairly young publisher though and have limited capacities as to how many titles we can release in a year and can financially contribute a little to your development financing.
Feel free to check out the kickass games from our external partners:
Here’s a brief description of what we’re looking for:
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PC-first titles with a premium (buy-to-play) business model
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A playable build is required (preferably beyond prototype stage)
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Only games releasing in 2026 onwards
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We’re fairly genre-agnostic and not limited to a certain market segment (excl. VR)